Personally I am just not as crazy about PSP SWBF2 as I was in 2006 so I have never touched it again. That's about it, anything else is just regular modding. I believe either adding or removing a zero usually does the trick. You will also have to mess with these numbers or your models will appear obliterated in-game. In all of the level files will be a line that says something like "PS2modelmemory". You need to research how to make your own main.lvl (the instructions for the PC version will work on the PSP version). ![]() ![]() Here is a quick, vague guide on how to make this mod yourself. I don't go by that username anymore, maybe I have already been in this very thread to nerd out already and have amnesia or something, but I made that mod back in high school and it is cool to still see people mentioning it.
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